This summer, I’ll be teaching a new HCDE course called “Physical Computing.” (HCDE 498/598)
This will cover the fundamentals of designing, prototyping, and building human-centered interactive systems and environments with micro-controllers, software, sensors and electronic devices. We’ll use the open-source platforms Arduino and Processing. It is a hands-on experience in a project-based, studio environment. It will be open to non-HCDE students also at the undergraduate and graduate levels.
In the spring, I am offering an HCDE Directed Research Group (DRG) in support of that course. In this DRG, I would like to gather a group of students to help prepare a set of projects to be used as demonstrators in that course — hardware, software, and tutorials.
If you are interested in participating in the “Physical Computing: Pedagogy and Practice” DRG, you can find more information about it here: hcde.uw.edu/research/davidson.