2024
Graphics and Reality projects: | |
Real-Time Cloud Rendering. Parker Ford |
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Video Games: | |
A Comprehensive Categorization Framework for Interactive Fiction Games. Barack Hongyang Liu |
2023
Graphics and Reality projects: | |
Interactive Watercolor Painting. Yiwei Tu |
Constrain-based AR. Brandon Vassion |
Video Games: | |
Dive: An 2D Underwater Horror Exploration Game. Mikhail Ermolenko, Taicheng Li, Pavel Peev, Justin Seo, and Po-Lin Tu. |
MechaPunk Fury. Vincent Allen, Brandon Jackson, Elygh Thao, and Abdul Naveed. |
Spring Tactics. Jacob Tea and Kobe Kamin. |
WildScapes. Jino Chai, Jason Nguyen, and Alicia Tiang. |
2022
Augmented Space Library and reality applications: | ||
Touching and Playing with Functions.Khushaal Kurswani, Edward Liao, Daniel Lorentz, and Ethan Mo |
CourseXpo: Spatial Chat, Collaborative Quiz and Drawing. River Hill, Talon Martin, Pavel Peeve, Paul White |
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ASL ARPointCloud Scanner. Shaun Stangler |
CourseXpo: A Collaborative Virtual Learning Environment. Andy Tran, Connor Leonie, Patrick Miles, and Derek Slater |
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Lecture Board Game. Britney Kuoch, Isabella Abad, and Daniel Kim |
Collaborative 3D Gallery Space. Nathan Miller, Tyler Miller, Pavel Peev, and Gary Yuen |
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Computer Graphics: | ||
Real-Time Hatch Rendering. Luyao Wang |
Real-Time Cloth Simulation. Di Wang |
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Real-Time Fluid Rendering. Liwen Fan |
Real-Time Caustic Illumination. Andrew Nelson |
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Video Games: | ||
Game Engine Support Resources. Myles Dalton |
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Location Awareness | ||
Map Shopping: A Location-Aware Grocery List Application. Fang-Chun Lin |
2021
Augmented Space Library and reality applications: | |
Augmented Space Library Video Streaming. Matthew Munson |
A Scaled Adventure. Grace Nelson |
Multi-Person Interactive Topographical Map. Jacob Chesnut, Scott Shirley, Nicholas Soerens, and Mingzhen Wang |
Tele-Meeting in Custom 3D Rooms. Kevin Blair, Connor Crowne, Josh Max, and Alex Niu (Junior from Newport High School, Bellevue) |
No Air Hockey. Nicholas Chambers, Sammy Lew, and Nathan Ngo | Puzzle Speed Run. Eunmin Lee, Joshua Sterner, Cheuk-Hang Tse, and Kenneth Ven |
Computer Graphics: | |
User Programmable Real-Time Ray Tracer. Cho Chark Joe Leung |
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Video Games: | |
Project Inkbrush. Sean Miles and Patrick Siew (Washington Institute of Technology) |
Armed Conquest. Sergei Bakharev, Ivan Hristov, and Gabriela Lenkov |
Finite State Machine API for Freight Hopper. Gabriel Oliver |
Game Physics for Freight Hopper. Ayrton Muniz |
Level Editor for Freight Hopper. Nina Panganiban |
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User Interface and Network | |
Intervention Party: Full stack development investigation. Eunmin Lee |
Network Support for Multi-Person RPG. Hamza Ahmed Siddiqui and Bill Long Pham |
2020
Augmented Space Library and reality applications: | |
Cup Pong and Collaborative Miniature Minecraft. Jonathan Cho and David Kim |
Collaborate AR Pet Farm. Sean Miles and Marc Skaarup |
Collaborative VR Escape Room. Cody Thayer, Isaiah Snow, and Yuto Akutsu | Collaborative AR Coin Collector. Bill Pham and Phuc Tran |
ASL 2: A Network Infrastructure for Collaborative Cross Reality Application. Greg Smith |
VR Firefighter Training. Isaiah Snow and Kellan Blake |
Remote Reality: | |
Manipulation of Remote Virtual View. Daniel Smith |
Conference Room: Virtual View Manipulation. Jake Stewart |
Location Awareness | |
Location-based word recommendation system, modeled as a Multi-Armed Bandit problem. Adriana Padilla |
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Computer Graphics: | |
Photorealistic and Toon Shading. Yingming Dang | Realtime Ray Tracer. Kaihua Hu |
Games Specific: | |
DinoText: Dynamic Text Generation Tool for Game Designer. Matthew Munson, Camden Brewster, and Ihsan Halimun |