2018
RC Car in Cross Reality, Multi-Presence

Stan Huber and Albert Kwong
Bachelor of Science Capstone Project, June 2018


[Link to Capstone Presentation]

As the number of augmented and virtual reality devices on the market grows, so too does the potential for meaningful collaboration among users of different platforms. The potential for meaningful collaboration among personal computer (PC), virtual reality (VR), augmented reality (AR), and mixed reality (MR) users creates an unmet need for applications that provide interaction among them.

To meet the need, an application was developed using the Unity game engine that provides collaboration between PC, VR, and MR users with a mobile robot in a scanned three-dimensional (3D) environment. The development resulted in a collaborative environment and increased knowledge of both how to create more attractive 3D environments from images and localize a mobile robot’s position within the virtual environment.

Under supervision of Dr. Kelvin Sung. Division of Computing Software Systems at UW Bothell